![]() ![]() Android: Fixed an Android AAudio issue, where audio output latency could be 300ms or more.Īsset - Database: 2 assertion errors are logged in the Console when importing the user's project with a plugin to a newly created oneĪsset Bundles: UV1 data is lost during AssetBundle build when Optimize Mesh Data is onĪudio: Fixed a crash that occurred when entering and leaving playmode while a game object is selected in the hierarchy.Īudio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clipĬulling: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is openĭirectX12: Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better Shaders assetĮditor: Fixed an issue where projects would sometimes crash following an editor version upgrade if their project contained js.meta filesĮditor: Fixed Render Graph update of shared resources to update "last used frame" of last shared resource in the listįirst seen in 2023.3.0b1. ![]()
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